![]() My eyeballs could only handle about 30 minutes of Cosmonious VR at a time. It’s kind of a stimulation overload, to be honest I could have done for more earth tones, which might be an ironic request, but whatevs. Each time you activate a new ability, there’s a Mario 64-esque cutscene to celebrate it, complete with haptic feedback on the controllers.Ĭertain parts of the school remain locked until you complete various assignments, side quests, and puzzles, which were genuinely fun to figure out as I navigated from one colorful environment to the next. It’s cool, though, because as a Prismi, I spontaneously sprouted water-wielding powers when those fires sprang up, which came in pretty – ahem – handy for extinguishing them. No surprise, my bus literally crash-lands into the high school itself, and I have a few fires to put out - literally - before introducing myself to fellow students. After boarding the quirky, intergalactic school bus, which I activated via key, it zooms right over to Cosmonious High: “where everything is totally fine.” Is it though? Because if my old high school let the kids take the wheel and drive their own bus route when they were picked up every day, I would have grown up to be a career mortician for sure. ![]() I wasn’t really that invested in getting to know them, but by the game’s midpoint I did warm to the company they provide. It’s certainly family friendly, and would be great for younger gamers – Sony’s guidance is that PSVR 2 is not for children under 12, and Meta’s is that Quest is for 13+, mind you.High school is inevitably fraught with drama, and the Owlchemy team wastes no time bringing that drama right to your glowing fingertips. It’s unrelentingly cheerful and positive throughout – it’s almost too nice! Sure there’s a mystery to solve, there’s the AI to fix, but outside of that there’s only the slightest moments of any interpersonal conflict that are resolved almost instantly. It’s a much broader space and environment than the miniature sandboxes of Job Simulator, but does also feel like a similar entry-level game for new VR players to try. There’s a pleasing amount of interactive objects wherever you look, and you can happily grab things, and hand them to students to comment on – even just talking to people has you wave to engage their dialogue. You can have different abilities equipped on each hand, which is handy when exploring and fixing things on the fly. Getting around in Comsmonious High is done via teleporting – there’s no smooth motion options here – with gestures to access your backpack on your shoulder, and to switch between abilities by moving one hand over the other. Each class teaches you about an ability’s uses, but step outside and you use them all in isolation, your interactions staying at the first level. The thing is, you’re only really asked to use abilities in combination at a couple of late-game moments. There’s ways to use each and every ability you unlock everywhere – trouble spots are highlighted by little floating 2D creatures – and little credit-awarding stations that give you quick and simple puzzles. And there’s rewards even when goofing off with the other kids, getting involved in the race for student president, getting distracted from the prescribed art curriculum and making a mess.Įach completed lesson nets you a class credit that goes toward opening up further classes, but the fundamentals spread throughout the school. It could be painting by throwing moon balls and squirting paint from your hands, setting off rockets in astronography, expressing a range of alien emotions with arm motions. Each one reveals itself as you step into a new and uniquely stressful situation – usually in a new catastrophe-laden classroom, where the first thing you’ll often do is put out literal fires and fix broken things.Ĭosmonious High’s classrooms gradually open up to you, providing you with lessons and tasks to complete, but they’re daft alien classes of familiar human ones. It’s just the first of a bunch of abilities, including ice, telekinesis, resizing, and thought reading. It crashes into the side of the school in the middle of a meteor shower, and trapped in a burning wreck of a space bus, the stress brings about a transformation within you, revealing an ability to start squirting water from your hands to put out the fires. Getting on the bus is where things start to go wrong.
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